What I’ve recently worked on other than designing board games?
I just shot a short film “The Man With The Western Hat’ by Cinder Chou
A HOME FOR WIZARDS UPDATE: [January 19, 2016]
One of our first reviews for ‘A Home For Wizards’ is up now by Whatchareading.com’s Steven Biscotti!
Wow, 5 out of 5!!!
Click HERE to read.
OFFICIAL LAUNCH EVENT
SATURDAY, JANUARY 23rd, 2016 at THE GEEKERY HQ.
The Geekery HQ
6 -9pm officially, but we’ll be around.
UPDATE: Twitter Giveaway
Tweet “#AHomeForWizards book launch @thegeekeryhq 1/23 6pm” to win Signed copies of both #ALoveStoryForWitches and #AHomeForWizards! Provided by our launch sponsored The Geekery HQ! Must be in attendance to win.
I wasn’t ever a big fan of Harry Potter. I remember seeing the first film and thought it was just okay. I think I didn’t even bother watching the next one or two of films, though I think I saw the third or fourth because friends went to see it, or because it was on TV something. Then I recall having seen the 4th or 5th one and thinking that it was pretty good and actually went back to watch the ones i missed and watched the rest as they came out. I guess for me, they were getting better, maybe due to the story or because they were darker films?
DEMOS & TEACHING BOARD GAMES
I think it’s also important to note that a factor in how to teach a game is also the type of game it is. What we said in the video might be better for certain games. We’ve certainly taught games to people without having to play through it and teach as we go. Some lend better to that than others. I think games with phases and steps such as trading card, or living card games, like the one we demoed [Dice Masters] are better suited for it, whereas, many boardgames, you can just explain the whole game, phases and all in one chunk. Another factor is just how familiar the game mechanics are to the person being taught.